iphonesavior.com - 2/13/2009
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In May of 2008, Imaginuity New Media began developing their debut iPhone app Rocky Artue , a game the company hoped would be among the first to propagate into the iTunes App Store. On July 13, iPhone 3G and the iTunes App Store launched to the public in grand fashion, but Rocky Artue was ...
blog.wired.com - 2/13/2009
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blog.wired.com —
Apple's iPhone application store has gotten as crowded
as Beyonce concert, with more than 20,000 apps available...
-- but one independent developer still managed to rake in $600,000 in a single month with a single iPhone game. Ethan Nicholas, ...
(more)
Coder's Half-Million Dollar Baby Proves iPhone Gold Rush ...
daringfireball.net - 2/12/2009
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daringfireball.net —
Marco Arment , responding to my expectation that
iPhone developers are set to begin implementing their own...
anti-bootlegging measures: The ideal piracy detection system doesn’t make it immediately obvious to the crackers that their efforts have ...
(more)
★ Anti-Bootlegging Measures and the iPhone App Store
appstore.pocketgear.com - 2/11/2009
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appstore.pocketgear.com —
The App Store for Windows Mobile is here.
Browse and download over 2,500 apps & games right...
from your Windows Mobile device. Plus, download hundreds of free apps without spending a dime. The App Store supports over 950 Windows Mobile devices , from ...
(more)
App Store for Windows Mobile :: powered by PocketGear
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Roundup: Google improves mobile spreadsheets, pirates invade the App Store and more
VentureBeat —
... Pirates run rampant in Apple’s App Store — This article profiles Imagenuity New Media, which released its iPhone app Rocky Artue earlier this month, only to have a pirated version become wildly more popular than the paid app. The writer is a bit alarmist for my taste, (he refers to people who download bootlegged apps as “ass clowns” and “the unscrupulous minority”), but it’s still an interesting read. ...
A Tale Of Two iPhone Apps... And An Irrational Fear Of Piracy
Techdirt —
... But, as Terry points out, it's rather maddening that the very next post on that same site, repeats without any hint of skepticism, the complaint of another iPhone game developer that thousands of dollars were being lost to "piracy." Of course, the article seems to have no problem assuming every single unauthorized download is a lost sale, never once questioning whether those folks would have bought the game in the first place. It also fails to mention that the only way to get the unauthorized free version is to have a jailbroken iPhone -- which is a very small ...
Related: app developer $37,000 itunes
iPhone Developer: One Month, Half A Million Dollars Richer
iphonesavior.com 2/11/2009 —
It was only a month ago that we reported on iShoot developer Ethan
Nicholas, who's debut iPhone game rocketed into the number one spot in
the iTunes App Store, as both the Top Paid and Top Free application.
iShoot has only recently settled ...
Another iPhone app developer making some serious cash
crunchgear.com 2/14/2009 —
Ethan Nicholas, developer of a tank artillery game called iShoot, quit his day job the day his app rose to No. 1 in the App Store (it now sits at No. 7 as of this writing). I’d quit my day job too if I was making $37,000 in a single day from ...
Experiences Of A Newbie iPhone Developer —
TechCrunch
Noel Hartshorn (left in the picture) is a 37 year old Wales (UK) based iPhone developer, working in partnership with illustrator Dennis Harrison (on the right). Formerly a contract technical writer, Noel became one of the many casualties of the global economic crisis. With the IT contract ...
Spb Wallet 2.0 Becomes Available from Apple iTunes Store —
PalmAddicts
[From Spb Software] Spb Software, world's top Windows Mobile applications developer
announces that Spb Wallet 2.0 for iPhone/iPod is finally available from
Apple App Stores US and Canada. Spb Wallet 2.0 is a secure repository
of most valuable private information, such as PINs, passwords, ...